General XCOM 2 tactics. You put him on overwatch. Suit. Will: 50. 1 XCOM Abilities; 3 Stat Progression; 4 Sample Builds;. Give return fire to a rookie, them deserve a skill who reflect what them do: blindly shooting back at the enemy with with minor chances to hit. In fact, you’ll be able to playXCOM 2: War of the Chosenon August 29. The aliens in the XCOM series vary in difficulty and danger, ranging from cannon fodder to apocalyptic threats, with the Extraterrestrial Combat Unit, XCOM, at the center of the war. Highlight XCOM 2 in the list of games on the left-hand side of the window, then select Play. e. From the squadsight perk as described on the ufopedia (long war). MSRP: $59. Then restart the mod launcher, and you should see Long War 2[WOTC] into your mod list. Long watch and deadeye seem appealing, but snipers not being able to move and fire means the aim penalties from squadsight are simply too much. I might have seen Return Fire used twice. 5 votes and 14 comments so far on Reddit Take a special shot with +30 bonus to critical chance and 34% bonus critical damage. 3 shots: Firing without moving ends turn, Ready For Anything procs putting the Gunner on Covering. There's always something new to discover and new TV shows and movies are added every week!Think of it this way: Playing Russian Roulette with a six shooter with one bullet, your odds of survival are five out of six, or 83. Long War campaigns probably won't work well in vanilla. but my shartshooter only shoot once or even if overwatch is not active he doesnt shoot back when get shoot at. Optimized Return Fire hits causing long delays; Optimized AI reveals causing long hangs; Optimized Wait actions causing long timeouts; Optimized falling unit visualization to. I choose Return Fire. The thing is basically xcom 2. I'm already stuck at the first choice - the first gunslinger skill is Return Fire, which looks. There's been nothing quite on that. $9. as soon as grenadiers are used to be highly mobile and shot up to 3 times a turn on a normal base and do a lot of melee and short range attacks you can start comparing grenadiers with skirmishers. They’re also more interesting in that sniping as a whole is weaker in XCOM 2 than EU/EW. Rangers would move in with R&G and hit with their shotguns, possibly using sparks for cover. Personally I would play vanilla Xcom 2 first. Squadsight is an ability of the Sniper Class in XCOM: Enemy Unknown. something to note. Soldier Abilities in XCOM 2 are Skills that each Class possesses that they can use in Combat. Starting from a base game at the top, any of the base games, and then digging your way down is probably the best way to approach this franchise. This doesn't do anything on its own but lets those weapons work with Return Fire. There's no stupid questions. Tandem Warheads is a good perk. Was this what was meant by a lead? 2) After a slight drop, Advent presence in some of my Havens started to go up again; I put everybody into hiding, but the Advent presence in. 3) Ufopedia (Long War 2) is a good start. Hit probability is, at its most basic, calculated by: (Soldier Aim + Hit Bonuses) – (Enemy Defence Modifiers) The specific percentages behind these can be seen as a list beneath the hit percentage itself. Nations not in XCOM become alien strongholds and provide them with resources. Sniper rifles have infinite range. The last big problem I have is how prevalent and forced Stealth is in LW2. At the start I immediately found at least a dozen of enemies. Hits your solDIErs behind 2 full cover walls. It is a complete overhaul of the vanilla game that attempts to make campaigns more engaging, longer and more challenging. Pistols, Bullpups and Autopistols already have. The land of Benerio was once a shining kingdom by the sea. At lieutenant a sniper will have 85 aim while receiving no weapon range bonus, a long watch shot takes this down to 60% hit chance. XCOM 2 > Long War 2 > Topic Details. You'll want to bring the frost bomb when facing the viper king. In Vanilla if you are taking Phantom-Shadowstrike-Conceal you are doing that to create a stealth class and scout. Conversely, for my crew damage avoidance entirely is. First of all, we're discussing Long War 2, NOT LWOTC. I've long suspected that base XCOM 2 was at some point more like Long War 2 on certain topics, as there's a fair few decisions that are a little strange in the. Sure, the. Here’s everything we know about XCOM: War of the Chosen. It’s out very soon. The chance of a hit is diminished,. what weapons are you using point blank? as some weapons are WORSE if you are beside the target. Return Fire is an ability in XCOM 2. 0 release. Return Fire: When targeted by enemy fire, automatically fire back with your pistol once per turn: Sergeant: Deadeye: Take a shot with a small aim penalty for a significant damage boost: Lightning Hands: Fire your pistol at a target. BUT. Soldier Abilities in XCOM 2 are Skills that each Class possesses that they can use in Combat. )Super-Reflexes: Can learn moves that increase their Dodge stat and render them highly protected against reaction fire. I shoot the relay and the amount of damage pops up, but the relay loses no hit points. Long watch is always better. Sign Out. And now the sequel has a sequel, as Long War of the Chosen, a port of the Long War 2 mod for the XCOM 2: War of the Chosen expansion, is live on Steam. Draw fire with a SHIV, or failing that a MEC. Shadowstrike Shotgun Blasts are great but your scout might never fire his weapon. The XCOM 2 pre-game Options window will appear. 5: Kill Big Bad. Fire once at every visible enemy with your pistol. XCOM 2 Sharpshooter Tips & Tricks. Hi, I'm looking to play Long War again after few years long pause. A. The RNF Timer can seem brutal to beginners of LW2. Sure, in War of the Chosen (the larger expansion/dlc), there's a few different ways to alter mission timers. And don’t forget to USE YOUR CAPS LOCK KEY. Fire in the hole + heat + steady weapon deletes those early seeker nightmare pods and are very reliable as long as you're very disciplined in your position and steady weapon action, it's usually better to steady weapon than to take a 50% shot. taking multiple damaging actions per turn, be they shots, grenades or melee attacks. Best Xcom 2 tips and strategy to own Legend Ironman and take back earth. X. Taking my 3rd go at LW. Your Sharpshooter shouldn't be getting targeted or moving. If you do stack accuracy, Rupture is great. Sitreps (And the newest one reintroduced Rulers) and it also overhauled the Chosen for LW2 gameplay. Long watch is always better. A Reaper can kill all day long with Silent Killer, Claymores, etc, without timers ever starting, and if Lost happen to be present the mutual pod activation this can lead to won't get the timer moving either. There are like 13 rebels scattered. Campaigns are saved even if you uninstall, so you should be able to return to vanilla campaigns. Expanded Mag. You need this to keep your troops healthy. XCOM 2 on Commander (even with Permanent Dark Events on) is easier than XCOM 1 on Normal, and nothing in XCOM 2 is as hard as XCOM 1's Classic, let alone Impossible. though i typically only take one or 2 pistols on rangers or assults. A mong XCOM’s distinctions is that it is a difficult game, so the sequel’s concept is quite brilliant: the first time around, you lost. The combined Medic-Hacker from Vanilla X-Com 2. Join the discussion on discord: this video I cover 3 potential builds for a Skirmisher: The Reflex Skirmisher, the Justice Sk. 2) ALL of the melee abilities are good and useful. This build is great if you want to mix demolitions with heavy suppressive fire. After you download the app, log in with your Amazon Prime or Prime Video account to watch. joebruce185 Aug 19, 2022 @ 1:23pm. My spec was return fire (until I had aim at high enough to mitigate the negative modifiers, then respec for long watch), lightning hands (this ability should be taken in any spec, it's hands down better than deadshot), quickdraw, faceoff. NFL NBA Megan Anderson Atlanta Hawks Los Angeles Lakers Boston Celtics Arsenal F. Long War 2 on the other hand focuses on alpha strike, on rapidly assaulting, debilitating, and neutralizing the enemy before they can effectively retaliate. XCOM 2 is the 2016 sequel to XCOM: Enemy Unknown, developed by Firaxis Games. 4) Incinerator increases burn chance to 100%. I think you might actually get 2 shots for the 2 moving targets. While in Long War your playstyle was roughly the same, in Long War 2 you have to adapt to whole new mechanics, rendering your previous knowledge of the game useless. Most of the time they will move FIRST, so if you have soldiers in Overwatch, they'll take the shot and 9-times-out-of-10 kill him before he can do something harmful. XCOM 2 Grenadier. #6. Long War 2 also acknowledges his popularity, allowing you to recruit him. Here is a rough map of modern XCOM. Send that poor alien on a suicide run straight into the heart of enemy territory. Long Watch: Corporal: Return Fire: Allows Overwatch to trigger through Squadsight. Three-turn cooldown. XCOM 2: War of the Chosen is a massive expansion, adding new features and systems to every aspect of the. Protect DataTap, Tower Assault. By: -bg-. Below is a list of all XCOM 2 console commands from the latest version of the game. The damage increase from Deadeye is pathetic. ADVENT will burn. do not do 2 mission in a row with the same troops in 7 days. #1. MOD D alters system ZZZ. With just one it's basically: Kill everything and. XCOM 2: Base Mode & The Return Of The Avenger . They’re also more interesting in that sniping as a whole is weaker in XCOM 2 than EU/EW. HQ is basically a scout and snipe mission. While Overwatch is active, any hostile unit that moves into the unit's shooting range[citation needed] will be attacked with a reaction shot that has a. Build 1 laser cannon every 7+ days and equip 1 at a time, starting from the best kill interceptor onwards. And they’ll even remember previous battles. 99. Similar to supply convoy, like in vanilla X2. $4. This nation will leave the project immediately. Once late-game units show up difficulty spikes massively because suddenly everything has ridiculous stats, especially aim. does anyone know what the problem is? recent example : advent trooper shoots and misses the sharpshooter from medium distance but return fire doesn't activate. Part of the problem is that Return Fire is a possible bonus skill for the Skirmisher, and has a similar kind of payoff but it's actually able to trigger multiple times in a mission. Exactly that. This ability does not increase environmental damage - but that doesn’t matter so much for rockets. Blast Padding is shit, Shredder is much, MUCH better. . Qualifying credit, service, & trade-in (e. Overwatch is an ability in XCOM 2. BUT. The damage increase from Deadeye is pathetic. About This Game XCOM 2 is the sequel to XCOM: Enemy Unknown, the 2012 award-winning strategy game of the year. Start tracking progress. An overview that explains my thoughts on the Sharpshooter class, its abilities and some tips and tricks. Sharpshooter build: Gunslinger. Does not require a pistol to be equipped. Enemies constantly hit 10%s. so if you shoot a second time. I found him annoying in general, but that's a personal thing. What I mean is, before the game was "do you pick this one or the other" because we could only get one. To find out how the XCOM 2:. LWOTC has some differences from LW2, but it's mostly the same. Noble Cause means multiple easy missions chained semi-close together are. Return Fire: When targeted by enemy fire, automatically fire. It’s a tough game up-front, and can be. Decided to watch some streamers on early missions to give myself of a reminder and pick up a few tips. MosulVet December 4, 2019, 5:51am 1. Around 4-6 weeks you'll introduced by a cutscene. I'm guessing that it's normally a similar radius to regular grenades on other soldiers, or 1 tile larger, based on the difference between regular grenades and ones launched from the launcher. XCOM 2's Long War excels through new tactical depths . XCOM 2 Guide. Fire once at every visible enemy with your pistol. A sequel to Pavonis's fan-made XCOM mod, it offered a wildly different experience with much more strategic management. Add in how pistols interact with run and gun. Browse available content and tap a title to watch it. Tips. Downloaded XCOM 2 last night, launched it this morning before heading to work, selected Commander Ironman setting, skipped tutorial. Tier 2: Lightning Hands > Deadeye. Sell almost anything before you touch elerium, and sell Bradford before hocking meld. Deadeye Take a shot with a small aim penalty for a significant damage boost. ) I've read a lot of posts on here and other sites about people preferring the Gunslinger over the Sniper. XCOM was always a game of hedging Your bets, it's more so in LW as it get's harder to get sure bets. A. Hi there, this is my first time playing Xcom 2 (I've played a lot of Xcom 1 before). I'll just leave the simplified version_. The final mission in the liberation chain that leads to a liberated region. Reflex is meh, but total combat is pointless since i do not equip skirmishers with grenades, you can take it if you get tactical rigging, but overall your better off with an ammo since. Also, that was not the only reason. I never, ever pick return fire on sharpshooters. Then, in the Alternative Mod Launcher, go to Setting/Edit, then add the same folder (SteamsteamappscommonXCOM 2XCom2-WarOfTheChosenXComGameMods) to the Mod Directories list. XCOM 2 Resistance Order Analysis: Templar. In terms of clearing junk out, your first priority should be the top center box, and the one right underneath it. When you are shot at by an enemy, return fire with. One of the things I loved about EU and EW was the slow advance and fire fights at longer ranges. It can be clutch if you do have it or do tend to get your squad shot at a lot, but in most cases I find it's a waste of a skill. No reason for return fire because you shouldn't be targeted as the sharpshooter. - Dodge - Value that increases the chance that a serious wound will be demoted to a less serious one. These powerful new enemies aren’t just regular grunts. Kill a bunch of stuff, keep the corpses. Depending on how the AI works, you will get a free turn every time the enemies spot you, if you are bold you can stop using cover and relying on the enemies to run for cover on their turn while using overwatch and then run away to. Just got to run for. The Sharpshooter can fire their Sniper Rifle potentially unlimited distance, but firing beyond normal range imposes a flat -10 crit chance as well as -2 to Aim for each tile beyond normal firing range. DerAva seems like a likable guy and easy to watch, with well produced. Exactly that. When activated, the MEC becomes a high cover element and gains 1 point of damage reduction. Darth Hernia Feb 28, 2016 @ 11:59am. Pistols, Bullpups and Autopistols already have. , Save $830: iPhone 11/Save $415: iPhone 7) required. Allows firing at targets in an ally's sight radius. They are one of the three Resistance factions that are actively hunting The Chosen. It's the same for SPARK's Bulwark or gunslinger's Return Fire. Like 100+ hours just to complete a campaign, even with not so long war mode enabled. A Better ADVENT: War of the Chosen. Long War 2 is not bad, it's great but not the definitive way of playing XCOM 2. Humanity will rise from the ashes of the New World like a phoenix. Mod Jam is a meta-mod that modifies other mods to make sure they work well. Overwatch is an ability in XCOM 2. But, truth be told, it never felt like all that much of a threat. i set my shartshooter on overwatch and the return fire skill is a passive one. If you did not move last turn, gain +10 Aim and +10 Critical chance. XCOM:EU/EW (base game) (mod of a mod) Vanilla XCOM 2. Does Lock On works with pistols? Useing lighting hands to get extra aim and crit feels kinda fun but I'm not sure it would work. Atmospherically, I think both Long Wars managed to capture the sense of desperation quite well - despite coming from very different angles. Roflberries Feb 6, 2016 @ 7:14pm. Are there any guides or good articles on where you should be at certain times? Example: June you should Laser weapons, 3 full squads, and have at least 6 T4 soldiers. giveresource [resource id] [amount] - This console command will give you the resource with the specified ID. jpg. A subreddit for the Total War strategy game series, made by Creative Assembly. This is a repack of the main file for the Long War 2 Mod that has been updated to not crash with the Epic Games Launcher. ONE the Dark events, simply unmanagable and not counterable. When you start most missions, the. Concealment is a new mechanic introduced in XCOM 2. Used primarily for Hacking/VIP missions, but sometimes other types as well like Destroy the Relay. On top of that, any damage has the potential of taking your soldiers to the gravely wounded status, even if A) it's a small amount of damage and B) you heal the soldier during the mission. The Sharpshooter does not need to manually switch to the Pistol to use it, with both pistol attacks and pistol overwatch being available as commands to instantly use the weapon. It just goes from 'fire sniper rifle' to 'fire pistol' with nothing in between. Long Watch is just too good for pulling in that pod on overwatch and killing them before you even get your turn and finish them. The original XCOM 2 was a sort of race against the clock to prevent the Advent project from getting off the ground. Regardless of Focus Level, a reflected attack has a flat 75% chance to hit the attacker, regardless of original accuracy and regardless of any Defense or Aim modifiers. g. In this run, given how weak the Sharp Shooter is at lower ranks, I only have a single Squad Sight Sniper. Choose your early priorities. Sign In. You have have a plan B and C. Modify/Give -- Covering Fire, Threat Assessment, Ever Vigilant, Guardian, Suppression, Long Watch, Kill Zone. zero in only resets at the end of your turn. You can build Alien Hunter weapons from the beginning and you will encooounter them after a few missions. Return fire is already a panicking feature. After the loading screens, the Main Menu will appear. 3) Replace conc. uncompressed file The epic games version of xcom 2 has been recompiled and re baked to include epic specific launcher and multiplayer functions, as well as a few other small. This one is a fantastic option for lovers of 4X games and the iconic Warhammer 40,000 series. Mandalorians of the Old Republic (WOTC) Musashis RPG Overhaul (WOTC) Instant. Cover is the most common way to protect your soldiers from enemy fire. Currently included are the Arashikage Clan tattoo, the Cobra and Iron Grenadiers logos, a Dreadnok tattoo (as seen on recent figures), a ColdSlither logo, a. I like using them with Return fire, so when they get shot at they return fire. Performance-wise, Long War wins out hugely, due to how poorly optimised the base Xcom 2 is. For our one weapon_damage rifle, this would be 3x/4 for firing every turn, and 3 (x+. Persona 5 Tactica will be released on Nov. Aim is diminished for disoriented characters, but as noted, they can indeed still fire weapons, and can still score hits. Each turn the aliens will. It just goes from 'fire sniper rifle' to 'fire pistol' with nothing in between. This attack does not cost an action: Lieutenant: Death. The susceptibility to Bluescreen Rounds and EMP Grenades/Bombs without being a robot is, surprisingly, not unique to Codices, and is why I tend to describe Bluescreen Round and EMP Grenades as affecting 'digital' enemies instead of robotic enemies: because it's not just robots, and I don't have a better way of summarizing the. I know some people don't like LW2 and prefer LW1, I also know there's the Lwotc? Edit: Don't know why it puts the "Long War" tag instead of the "Long War 2" (it's my first post) Hi guys, I've encountered something that I believe shouldn't happen (and I believe it's the first time it happens to me). Not to mention, they can lay down 5+ shots in a turn if you need them to. Overwatch is a reactive ability available to all XCOM soldiers (including SPARKS), all ADVENT units, and most non-melee aliens[explanation needed] except Gatekeepers. Those are pretty good. This mechanic allows setting ambushes; to set an ambush just distribute all your soldiers in good cover and. There's no world map here. I know some people don't like LW2 and prefer LW1, I also know there's the Lwotc?Edit: Don't know why it puts the "Long War" tag instead of the "Long War 2" (it's my first post) Hi guys, I've encountered something that I believe shouldn't happen (and I believe it's the first time it happens to me). Shadowstep: This soldier does not trigger overwatch or reaction fire. Not sure what that means; however, shortly thereafter I noticed that I was able to build a shadow chamber. . So you can take 4 shooting actions a turn AND move. Spend their limited heavy weapons charges wisely at. For builds: Sniper - Straight down the sniper side, unless you prfer Aim over Steady Hands. XCOM 2 is way way easier than XCOM 1, like at least one difficulty level easier, if not more. Long Watch is the one you are thinking of, and allows for Squad Sight Overwatch (The other one is Return Fire). If the alien moves to the edge of your vision and then fires, you'll still get an overwatch shot in where you wouldn't without the perk. The base Advent defense is usually medium, but a squad of 4-6 always puts me way over the ideal time, so I would. XCOM 2: War of the. XCOM 2 has an odd history of modding. 3. Faceoff is better for one reason. g. Long Watch lets me. but my shartshooter only shoot once or even if overwatch is not active he doesnt shoot back when get shoot at. Use grapple for height. This gives. Wiki Home; Wiki Forums. XCOM Long War vs Vanilla vs Others. Toggle navigation. To put your soldiers in Overwatch they will need to have at least one action left. Mobility: 8 (5/11) Damage: 1-2, 1-4, or 2-6 (Crits are +2 in all cases) Shred: 0. Every pod activates because you are within their vision range, just like they would in vanilla. Even then the game launches in debug mode and there is no simple way of changing this (I did. It's XCOM 2. Everything else in the game continues at normal speeds, but that one Officer will operate at 1/5th normal speed, which causes the whole alien turn to drag on as the Officer. Give return fire to a rookie, them deserve a skill who reflect what them do: blindly shooting back at the enemy with with minor chances to hit. Graphics are rough in places. Elerium Grounds. If the alien moves to the edge of your vision and then fires, you'll still get an overwatch shot in where you wouldn't without the perk. Blast Padding is shit, Shredder is much, MUCH better. Largely unchanged in their role as medics and support. Return Fire – When targeted by enemy fire, automatically fire back with your pistol once per turn. Don't stumble into enemies. halt till next turn. In my humble opinion OM is nearly useless because your leader has to spend an action to activate it, so it can't be used to reach evacuation sites quickly in a moment of. Mod Jam is a meta-mod that modifies other mods to make sure they work well. . Unfortunately you can not choose in which order your solders fire. Special ammo carried by Sharpshooters will apply to both. By far Long Watch is more useful. Most enemies are going to take more than one hit to bring down. Two of the most important choices you’ll make in XCOM 2 are what to research and build first. The Technical class brings XCOM 2's midgame Rocket and Flamethrower heavy weapons (normally reserved for use on EXO or WAR suits) to a regular soldier's everyday use. Created by LongWarOfTheChosen. Same as always. Now, in XCOM 2, the aliens rule Earth,. Nader is one of the playable mercs from the F2P game "Dirty Bomb" by Nexon America & Splash Damage. . It’s a stranger, scarier world where the aliens rule a global government. After that, the very next canonical game is XCOM 2. You said it yourself. A single pistol shot is weak enough; that it also suffers the overwatch penalty, is often against an enemy in cover, and is on the class least likely to be shot at means that you should always take Long Watch even if you intend to build a Gunslinger. Templar. thus if you shoot on your turn, you'll get 10% bonus to aim and crit on the same target. 4 Rapid Fire. Hunker Down now confers +20 Aim to the first shot on the following turn. BUT. So you wanna get good at XCOM 2. So you can take 4 shooting actions a turn AND move. One of the Sharpshooter’s biggest weaknesses is the ammo count. I played it countless times and kept going back to it every… 43K subscribers in the XCOM2 community. Your Sharpshooter shouldn't be getting targeted or moving. Join the discussion on discord: birthday XCOM 2! It's been 5 years since the release of XCOM 2 and the very first Gatecras. I typically stay on whichever side of the tree I'm building towards with the exception of avoiding Return Fire (because you shouldn't be getting shot at) Deadeye (because the aim penalty is massive and makes it unreliable) and Aim (because I don't hunker as much as I. Regional HQ aka Liberation 5. For some reason, the class is named Sharpshooter, but this is a Sniper. Hi, the camera keeps resetting the Zoom Out levels(I like to play with max zoom out), every time I fire at the enemy, or after overwatch and attacking enemies. You can add more weapons in the configuration if a mod didn't include PistolReturnFire on its weapons. exe (C:Program Files (x86)SteamSteamAppscommonXCOM 2BinariesWin64). Enemy Unknown's snipers were, frankly, a bit of a pain to work with. Nope, in fact if it's an evac mission you have to carry them to an evac (depending, you may be able to call one down where ever) and evac both the unconscious and the carrying soldiers. I'm on my first mission after the tutorial. overwatch doesn't trigger on actions unless you have have Covering Fire, the specialist skill. This will activate the final battle. Step 1: Activate Reaper. Every other mission has been fun, difficult, but felt fair. Philadelphia 76ers Premier League UFC. Long Watch is just too good for pulling in that pod on overwatch and killing them before you even get your turn and finish them off. As soon as your turn is over, they will awaken and make a move/take a shot. TwinuX Jan 7, 2021 @ 4:13am. 2. But it might still be okay if it didn't have a. 4. Creator RealityMachinima explains that "this mod puts a dash of Fire Emblem into your XCOM" and it will give "small buffs for squads that trust in each other. Return fire only would work if you modded him in to have different weapons, so you can move him forward, hunker in low cover and get return fire to proc. GAMEPLAY IN XCOM: ENEMY WITHIN. Locked On. They can trivialize Lost as well. The XCOM series is a turn-based strategy game of humans versus an alien invasion. Darth Hernia Feb 28, 2016 @ 11:56am. There’s a few key things to focus on early: Modular Weaponry. . You can play Honestman (play normal but never reload), but i would start on Veteran in this case. Overwatch is a reactive ability available to all XCOM soldiers (including SPARKS), all ADVENT units, and most non-melee aliens[explanation needed] except Gatekeepers. This build is great if you want to mix demolitions with heavy suppressive fire. Holo and chain shot need it. France (Quai) is also a REALLY strong start. hi everyone i choose the return fire skill on my sharpshooter but it doesnt activate when my sharpshooter is getting shot at. IE, a normal shot may be demoted to a graze fire, or a crit to a normal. SergeantAn overview that explains my thoughts on the Sharpshooter class, its abilities and some tips and tricks. Late-game is best spent doing the Golden Path missions (story missions) and skipping all non-essential stuff. Extended range weapons (MEC primary weapons, Marksman and Strike Rifles, and LMGs) gain roughly five extra tiles range. Return Fire seems obscenely overpowered.